The shield will return, pulling enemies in its path to you and dealing an additional 554 damage. Spinning Shield – Hurl a spinning shield, inflicting 831 damage to all enemies in its path.Holy chains will bind up to 6 nearby monsters, dragging them as you ride and repeatedly dealing 338 damage. Draw and Quarter – Mount a celestial war horse for 5 seconds, dispelling all movement impairing effects, increasing your movement speed by 60%, and replacing your Primary Attack.Punish – Strike an enemy for 945 to 1134 damage and gain Hardened Senses, increasing your Block Chance by 30% for 2 seconds.The first phase will involve self-buffs with Consecration or Spinning Shield and is then followed by the mobility-damage phase which focuses on Draw and Quarter. This build then breaks down into two phases. Wrath of the Berserker – Enter a berserker rage that increases your attack speed by 50% and movement speed by 20% for 6.5 sec.While active, you may move unhindered through enemies, and you are immune to movement impairing effects.
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